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Old Nov 27, 2006, 04:28 AM // 04:28   #21
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Quote:
Originally Posted by Santra
Very cool.

I'm having a fun time going through the game with this build and my Rit. With the energy gain, I'm quite comfortable using two 25 energy spirits in my spirit lord build.

I'm about to finish the Elona storyline so I'll be rolling a new char soon. Was this build constructed with any specific player class in mind (even though it works great as it is with any class)? Or perhaps can you think of a player class that will synergise well with this build?
I built this using a searing flames elementalist, the results are quite destructive. But I made it universally to benifit all classes. Warriors/Rangers deal heavy with GftE, spellcasters gain E off finale and aria of zeal, and everyone gains defense from Stand Your Ground, and Watch Yourself.
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Old Nov 27, 2006, 04:32 AM // 04:32   #22
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That's what I thought. Well done with a very cool build
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Old Nov 27, 2006, 04:38 AM // 04:38   #23
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Originally Posted by Soldat
Your build looks great! I was quite excited to try it out and end my PvE woes with my paragon, but when I checked to see what heroes, it seems I haven't got any of the ranger heroes, and I won't ever be able to. I chose Acolyte Sousuke, making Jin unavailable, and then I chose that dumb necro over Margrid. Disappointing for me then...but I don't suppose any build could be substituted for the R/P slot in your build? I don't care if it's not as good, but just something that will still work a bit.
A warrior/paragon will probably work. Try:

Koss or Goren:

Attributes:
Axe: 15 (Sup)
Tactics: 9 (Minor)
Strength: 9 (Minor)
Command: 9

Skills:

Triple Chop {E}
Dismember
Executioner's Strike
(EDIT) Aggressive Refrain ~ suggested by crucifix and works better
"Go for the Eyes!"
"Stand your Ground!"
Healing Signet
Rez

I think this build will synergize well with the rest of the cast if you missed the ranger heros. I left out Wy! on the warrior so that it doesnt overlap with the paragon's Wy! and thus decrease the effectiveness of energizing finale. With triple chop and GftE being double spammed, me thinks that anything around this warrior is liable to be shredded into beef jerky.

Last edited by Lordhelmos; Nov 30, 2006 at 10:28 AM // 10:28..
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Old Nov 27, 2006, 04:40 AM // 04:40   #24
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Originally Posted by Elite Yakuza Yuki
Hmmmm, I have some issues with my hero using Barrage. She uses it maybe once each time we enter into a battle.
Make sure she's set on attack, heros priotize elites so she should be spamming it like crazy.

Last edited by Lordhelmos; Nov 27, 2006 at 04:52 AM // 04:52..
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Old Nov 27, 2006, 04:42 AM // 04:42   #25
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Quote:
Originally Posted by Marvel M
Well I've been stuck trying to do the mission Gate of Madness. Then I read your thread and it connected the dots for me. I was able to get Masters at Gate of Madness and Abbadons Mouth with your lineup/Setup.

I was attempting to do the mission with a MM line up with Olias, and even though I had my 10 minions it just wasn't enough. With your line up everything was a snap since my monks didn't have to worry about healing minions as well as party members.

Kudos/Great Job

Keep it Up...

and Thanks Again...
Glad it worked out for you. I tried using Olias as well, but I found that MMing doesnt work for the gate because the Shadows of Fear are extremely good as stealing corpses to make their own minions. That and also the madness titans spam a powerful mystic sandstorm that is known to wipe all Olia's minions quite fast. After I created this build, I used gate of madness as the litmus test to find out how much punishment it could really take. During the battle, Jin interrupted Shiro's against impossible odds with distracting shot. I bought her a forgotten longbow after that (:

We also hit a triple aggro at one of the portals near the end and survived with no deaths. The only other healer was Kihm, the henchie. Oh yes, you can withstand a whole lot of punishment with this build. I even helped my mesmer friend map dreadnaught's drift using this build and we survived with no DP.

Last edited by Lordhelmos; Nov 27, 2006 at 05:01 AM // 05:01..
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Old Nov 27, 2006, 06:17 AM // 06:17   #26
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Bah, I cant cap "song of restoration {E}" for this build as the garden is now nightfallen garden (Im currently stuck at GoM) and the boss Toshau Sharpspear doesnt spawn there... Anyone else know if this boss spawns elsewhere?
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Old Nov 27, 2006, 06:56 AM // 06:56   #27
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A/R isn't bad for a barrage build that depends on critical hits either. (And if you have Factions you get an Assassin hero.)

Crit Barrage -- Sharpen Daggers ftw.

Or so I've read; I haven't tried it out yet.
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Old Nov 27, 2006, 12:55 PM // 12:55   #28
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Quote:
Originally Posted by Lordhelmos
Alright, if your having problems with PVE heres a nice build that pretty much makes everything, including gates of madness, a cakewalk. This build was inspired by the "holdway" FoTM currently ruling the halls. Here we go:

<snip>

Watch Yourself + Aegis + + Stand Your Ground + Energizing Finale + Aria of Zeal + Song of Restoration + Go For the Eyes x2 = Everyone is a tank that hits criticals, heals with attack, and casts spells for free. You will not die easily with this build.
Oooooo, a man with brains....

This is inspired thinking.

Tks

XXX
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Old Nov 27, 2006, 07:12 PM // 19:12   #29
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Quote:
Originally Posted by Red-Tide
Bah, I cant cap "song of restoration {E}" for this build as the garden is now nightfallen garden (Im currently stuck at GoM) and the boss Toshau Sharpspear doesnt spawn there... Anyone else know if this boss spawns elsewhere?
I ran into the same exact problem as you.

Solution: You need to find someone who is Pre-Nightfall. They can escort you to the garden. Make sure they are leader of the group.

Tried this technique with someone who finished the game and it didn't work. It has to be Pre-Nightfall.

Take Care..
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Old Nov 27, 2006, 08:23 PM // 20:23   #30
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wrong. i captured it yesterday with my paragon who has completed nightfall. just talk to the gate keeper and he will let you through. you WILL find the boss in the northern west.
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Old Nov 27, 2006, 08:37 PM // 20:37   #31
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Song of Restoration {E}

how do you get this elite skill before defeating abbadon ? do you have anyother skills that can substitute it?
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Old Nov 27, 2006, 09:19 PM // 21:19   #32
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To the OP:

Nice build.. Thanks for posting it. It's quite close to the synergy I've been trying out these days between my Paragon and Gen. Morgahn. So in my case I can let Jin be a real [Barrage/whatever]-Interrupter, while I can add "Incoming" to prevent spikes, even add "They're on Fire!" esp. when we have a Searing Flames ele in the team.

However, in the proposed build (using Jin as a secondary Paragon shouter), regarding the equipment suggested I am wondering if using a longbow on Acolyte Jin doesn't run the risk of leaving [some of the] melee fighters in the party uncovered by her shouts? Essentially I'm suggesting that using a shortbow instead may increase the effectiveness of the proposed build (since Shout range = Spell range = Shortbow range)
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Old Nov 27, 2006, 11:27 PM // 23:27   #33
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Quote:
Originally Posted by Cybah
wrong. i captured it yesterday with my paragon who has completed nightfall. just talk to the gate keeper and he will let you through. you WILL find the boss in the northern west.
What do you mean??? There is no gatekeeper whatsoever at entrance of garden. It is nightfallen as well in the garden, but you dont need a gatekeeper to get in... you just enter thru the portal, like normal.
But again, its nightfallen in the garden, and no such boss is there now
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Old Nov 27, 2006, 11:34 PM // 23:34   #34
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flail and fury are trash, use aggressive refarin instead. if its a singergon, then it will be kept up the entire battle.
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Old Nov 27, 2006, 11:53 PM // 23:53   #35
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Quote:
Originally Posted by crucifix
flail and fury are trash, use aggressive refarin instead. if its a singergon, then it will be kept up the entire battle.
Your right, aggressive refrain is much much better. I just went and unlocked it at balthazar..... thx for the tip

Last edited by Extreme Measures; Nov 28, 2006 at 12:03 AM // 00:03..
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Old Nov 28, 2006, 12:07 AM // 00:07   #36
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Quote:
Originally Posted by Cybah
wrong. i captured it yesterday with my paragon who has completed nightfall. just talk to the gate keeper and he will let you through. you WILL find the boss in the northern west.
Quote:
Originally Posted by Extreme Measures
What do you mean??? There is no gatekeeper whatsoever at entrance of garden. It is nightfallen as well in the garden, but you dont need a gatekeeper to get in... you just enter thru the portal, like normal.
But again, its nightfallen in the garden, and no such boss is there now
Bolden for you to reread.
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Old Nov 28, 2006, 12:59 AM // 00:59   #37
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Quote:
Originally Posted by buzzerman
To the OP:

Nice build.. Thanks for posting it. It's quite close to the synergy I've been trying out these days between my Paragon and Gen. Morgahn. So in my case I can let Jin be a real [Barrage/whatever]-Interrupter, while I can add "Incoming" to prevent spikes, even add "They're on Fire!" esp. when we have a Searing Flames ele in the team.

However, in the proposed build (using Jin as a secondary Paragon shouter), regarding the equipment suggested I am wondering if using a longbow on Acolyte Jin doesn't run the risk of leaving [some of the] melee fighters in the party uncovered by her shouts? Essentially I'm suggesting that using a shortbow instead may increase the effectiveness of the proposed build (since Shout range = Spell range = Shortbow range)
good call, i havent had many problem with jin being out of range but I will switch to uhwili's shortbow to test this out.
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Old Nov 28, 2006, 01:09 AM // 01:09   #38
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Quote:
Originally Posted by Cybah
wrong. i captured it yesterday with my paragon who has completed nightfall. just talk to the gate keeper and he will let you through. you WILL find the boss in the northern west.
Ok maybe I need to clear up my original statement. If you have completed Nightfall (End of Game) the garden reverts to normal - Hence you can Cap. However I was referring to a person being in the grey area. This is the area where the garden is Nightfallen and no longer the Green Garden one is use to.

From my understanding and what I have experience is that if your in this grey area and you need to capture: Song of Restoration - Then your stuck. Your stuck because every time you enter the garden the Boss is no longer there since it has been replaced with Nightfallen guys.

A work around to this dilema is to get some one who hasn't turned the garden to Nightfallen. They can talk to guard and get you right on in. This is something I needed done for my character who was stuck in the Grey Area.

I have now completed the game and the Garden has reverted back so the boss is now there. I attempted to help someone by taking them to the Garden since they were in the Grey area. Unfortunately no matter how we set it up - The garden was always nightfallen for them.

That's why I suggest if your in the Grey Area: Ask for someone to take you that is Pre-Nightfallen...

Best of Luck...
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Old Nov 28, 2006, 01:11 AM // 01:11   #39
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Quote:
Originally Posted by Lordhelmos
good call, i havent had many problem with jin being out of range but I will switch to uhwili's shortbow to test this out.
I gave Jin Urgoz flatbow, which is as close as you can get to what you posted.. It has everything, 20/20 +15%dmg, +30hp.... its just not a long bow, rather a flat bow..
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Old Nov 28, 2006, 01:56 AM // 01:56   #40
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Quote:
Originally Posted by Lordhelmos
good call, i havent had many problem with jin being out of range but I will switch to uhwili's shortbow to test this out.
Hey, I finally found someone who had not done the garden yet, and was able to go in, and cap Song of Restoration.....
Thx again for your help via PM....... and thanks for the awsome builds for the heros.... much appreciated.
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